![]() ![]() While previous versions of the Basic Rules separated the Player and Dungeon Master rules into two PDFs, the new document incorporates all the rules together. The grayscale line art is particularly nice for a document which will be printed primarily on a home or office printer. ![]() A good amount of artwork and stylistic improvements have been added to the text. This update includes a fairly major overhaul of the content and layout. But you may not have noticed that the D&D Basic Rules PDF has also been updated as of November 2018. You may have already read that Wizards of the Coast updated the errata PDFs for the Player's Handbook, Monster Manual, and Dungeon Master's Guide found here. I guess that’s just the world we live in now because that’s true of most event security, not just at a PAX event. So basically, security is an inconvenience for attendees, raises the costs of the event, and offers only a tissue paper shield of safety against anyone who actually intends harm. Secondly, the groups of people bunched up in lines by the doors would have provided a juicy target for any crazies. Only once did one of the gatekeepers actually look inside with real effort. Of the several times I had to pass through the security line, the security workers barely glanced inside the backpack and passed it along the table past the metal detectors (meaning any concealed weapon would not have been found). Issue letting people by the queue for the main theater. I understand that a large event like this needs to appear secure, but it’s almost entirely theater.įirst Day lines were pretty long, and there was an big I have mixed feelings about the security at PAX Unplugged. The TLDR version is that it’s a good convention that could be a lot better with some relatively simple adjustments. The following post is unflinching in its critique of PAX Unplugged. ![]() However, I saw a lot of potential unfulfilled. It would be inaccurate to assume I was disappointed overall as I quite enjoyed the convention. This post is not intended to be a hit job. I had a lot of fun as a first-time attendee, but I also experienced its shortcomings. So, I started to write this PAX Unplugged post and it appears on the surface to be a bit of a polemic. Ran into some friendly faces at the Loews bar. Not pictured Bartholomew (Chris), and Crow (Mike R). Grehk (Mike F), Piper (Kelly) and Marcus Drinksblood (Al). and how far you can progress! My players took out their first dragon of the campaign. until the adrenaline (and sugar) crash.īut seriously, I forgot how much fun an extended session can be. The sun is still up." I was certainly a still floating after 6 hours of D&D. You go outside all high on the adrenaline and you're like "Oh, geez. ![]() Addictive and potentially detrimental to your employment. Piper blasts another lightning bolt up the dragon's tail pipe.ĭaytime D&D is like daytime drinking. When you compare that to a solid 6+ hours of straight gaming in a day. That means we're really only gaming about 6 to 7 hours per month. On a typical night, after we have our pre-game chat and distractions, we often only get about 3 hours of game in on a good night, with some of that eaten up by recap and catch-up discussions. I gotta tell ya, if your group is like ours and can only get together every other week on average (and you have the vacation availability), I highly recommend you try this in a given month where scheduling might otherwise be challenging. The dragon was not so keen about the sorcerer's lightning bolts.ĭue to the vagaries of holiday scheduling with our normal campaign, my group decided we would take a work day off to just play D&D all day long. ![]()
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